ALEX MORGAN Full Stack Developer & Game Designer hello@alexmorgan.dev | San Francisco, CA github.com/alexmdev | linkedin.com/in/alexmdev ============================================================ PROFESSIONAL SUMMARY ============================================================ Passionate game developer with 8+ years of experience creating engaging casual and arcade games for web, mobile, and desktop platforms. Specializing in interactive gameplay mechanics, optimized performance, and captivating user experiences. Proficient in modern game development frameworks and programming languages. ============================================================ SKILLS ============================================================ Programming: JavaScript, TypeScript, C#, C++, Python, HTML5/CSS3 Game Development: Unity, Unreal Engine, Phaser.js, Three.js, Godot Graphics & Design: WebGL, Canvas API, Blender, Photoshop, Illustrator Tools & Platforms: Git, Unity Asset Store, Steam, Google Play, App Store Additional: Game physics, UI/UX design, performance optimization ============================================================ WORK EXPERIENCE ============================================================ SENIOR GAME DEVELOPER | IndieDev Studios | 2021 - Present - Lead development of 5 successful casual mobile games with combined 2M+ downloads - Designed and implemented core gameplay mechanics, physics systems, and visual effects - Optimized game performance across multiple platforms with 60+ FPS on mid-range devices - Collaborated with artists and sound designers to create cohesive game experiences GAME DEVELOPER | Arcade Wave Inc. | 2018 - 2021 - Developed 8 arcade-style web games using Phaser.js and WebGL technologies - Created responsive game designs that maintained quality across desktop and mobile devices - Implemented monetization strategies that increased revenue by 35% - Reduced loading times by 40% through asset optimization and code refactoring JUNIOR DEVELOPER | GameCraft Technologies | 2015 - 2018 - Assisted in the development of HTML5 games for browser-based platforms - Implemented game mechanics and user interface elements - Created game prototypes and proof-of-concepts for client pitches - Collaborated with senior developers on performance improvements and bug fixes ============================================================ EDUCATION ============================================================ Bachelor of Science in Computer Science University of California, Berkeley 2011 - 2015 ============================================================ NOTABLE PROJECTS ============================================================ SPACE VOYAGER Mobile arcade game with procedurally generated levels and dynamic difficulty scaling Technologies: Unity, C#, Firebase PIXEL DASH Fast-paced endless runner with retro aesthetics and innovative control mechanics Technologies: Phaser.js, JavaScript, WebGL BUBBLE BLAST ADVENTURE Puzzle game featuring physics-based gameplay with over 100 levels Technologies: Unity, C#, Google Play Services COLOR MATCH MANIA Casual pattern matching game with social features and daily challenges Technologies: React Native, JavaScript, Firebase RETRO TANK BATTLE Multiplayer arcade game inspired by classic console titles Technologies: Godot, GDScript, WebRTC FOREST QUEST Adventure game featuring hand-drawn art and environmental puzzles Technologies: Unity, C#, Shader Graph